DOTA
Rules and Regulations
General
Warcraft III : The Frozen Throne (6.37 or latest stable version)
Competition method: 5 v 5
Match Length : Until the winner is determined
Match Point: Best of 1 match
Match Winner: The team who destroys the opponent’s throne/world tree first, or if the opponent surrender
Game Settings
Game mode: All pick (-ap)
Coin Toss
The match will begin with a coin toss and winner of the coin toss will get to choose:
(a) Sentinel/Scourge side of the map or
(b) the first hero selection from drafting
Hero drafting:
The team that starts off the drafting will have 30secs to decide on the 1st hero, after which next team also gets 30 secs to choose their 1st hero. This process is repeated until all the heros are selected.
Team that fail to draft within 30secs will have their draft chance given to the other team.
Important Rules:
Team that chooses the sentinel side will host the game.
Team members are not allowed to change seats once DOTA map has started to load.
At the end of the match, players must maintain the final screenshots and MUST not quit/exit the game. .
Abuses & Exploitation:
1. Trees Trapping (Disqualification):
Trapping enemies in trees intentionally is not allowed.
2. Pooling (Warning or Game Loss):
No pooling of any sort is allowed. This means that items bought with a player's own money cannot at any time be carried by any of his teamates. Items bought with the player's own money can only be carried or sold by him. This rule only applies to players on the same team. Players can pick up items dropped by their opponents.
3. Pause Abuse (Warning or Game Loss):
During hero selection. From the point after hero selection process is completed, pausing without any valid reason is disallowed.
4. Creep Blocking (Disqualification):
Creep blocking is not allowed but creep slowing is allowed. Blocking here refers to the prolonged blocking of creeps to disrupt their usual path. (ie: Using Chen's creeps to block the entire entrance of the base for a long time.) Creep slowing means that you can stop the creeps from moving in their usual path for a few seconds. (ie: Using fissure)
5. No control sharing (Disqualification):
Strictly no control sharing. Only when there is one more or team mates disconnects, then you can share the control of that player(s)' hero. However, you cannot take, pass or sell that hero's item(s).
Penalties Awarded:
Warning : After warning is given games goes on. If three warnings are accumulated then the team will be ejected from the tournament upon receiving the third warning.
Game Loss: Game loss given to a team mean the team loses the current game no matter what is the result of that game. A win would be awarded to opponent instead.
Disqualifications: A team disqualified will be ejected from the tournament. They will not be able to continue further in the current event.
Disconnection:
Any team members who intentionally drop out of the game might cause that member's team to be given a game loss for that game.
If any players are disconnected within 10 minutes after game starts then the game has to restart.
If any players are disconnected 10 min after game starts then the game will continue.
If all players' systems hang or the game cannot continue because the majority of the players within the same game experience a game hang, the game will be restarted.